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Living Laser [Marvel Super Heroes Commander]
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Living Laser [Marvel Super Heroes Commander]

Living Laser [Marvel Super Heroes Commander]

Set: Marvel Super Heroes Commander
Type: Legendary Creature — Elemental Villain
Rarity: Rare
Cost: {4}{R}
Haste
Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.
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Living Laser [Marvel Super Heroes Commander]—

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Living Laser [Marvel Super Heroes Commander]

Set: Marvel Super Heroes Commander
Type: Legendary Creature — Elemental Villain
Rarity: Rare
Cost: {4}{R}
Haste
Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.

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Description

Set: Marvel Super Heroes Commander
Type: Legendary Creature — Elemental Villain
Rarity: Rare
Cost: {4}{R}
Haste
Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.